Spell
Tier I

Overload

Cooldown: 4

Target: Self

Grant yourself HASTE and EMPOWER, and suffer STAGGER.

Spell Effects

  • Haste (3 turns)
    Affects Self
  • Empower (3 turns)
    Increases Damage by 30%.
    Affects Self
  • Stagger (3 turns)
    Reduce the phys and mag dmg reduction.
    Affects Self

Crystal Stats

  • 4–12% Dexterity
  • 2–6% Constitution

Overload Spell Crystal

Overload can be learned from a Spell Crystal:

Overload

A crystal containing a memory of dark skies and rolling thunder.

Spell Crystal Recipe

Overload can be crafted from the following materials:

Recipe is rewarded from a Rumor:

  • A Feral Request
    Collect Feral Shards and Embers.